As the 11.22 PBE Cycle continues, the 10/22 PBE Update includes continued TFT testing, Tactician assets, New Ward Skin & More!
TFT: Gizmos & Gadgets Testing
Here’s the latest changelist for TFT set 6 from Riot Mort:
“October 22nd Deploy PBE Patch Notes
-Reduced the restrictions on when many Augments were able to be offered
-The following Augments have been removed:
-All For One (Imperial)
—Tier: 1 >>> 2
—Max HP: 25% >>> 40%
-Broken Stopwatch (Clockwork)
—Delay: 8 >>> 6 seconds
—HP: 200/300/400 >>> 300/450/600
-Chemical Overload (Chemtech)
—HP% Explosion Damage: 40/60/80% >>> 30/45/60%
—HP: 300/450/600 >>> 200/300/400
-Dual Rule (Imperial)
—Tier: 2 >>> 1
—Attack Speed: 50/75/100% >>> 45/65/90%
-Gold Reserves (Mercenary)
—Tier: 3 >>> 2
—Refresh Chance: 35% >>> 40%
-Instant Injection (Chemtech)
—Tier: 1 >>> 2
—Tier: 3 >>> 2
-Self Repair (Innovator)
—Revive Time: 4 >>> 6 seconds
-Share the Spotlight (Socialite)
—Tier: 2 >>> 3
—Bonuses: 50% >>> 100%
-Smoke Bomb (Assassin)
—Tier: 1 >>> 2
-Spell Blade (Arcanist)
—Damage: 30% Ability Power >>> 40% Ability Power
—Tier 3 >>> 2
—Bounce Damage Reduction: 20% Less Damage >>> 40% Less Damage
-Stand Behind Me (Bodyguard)
—Ally Armor Granted: 100% >>> 75%
-Thrill of the Hunt
—Heal: 300/450/600 >>> 300/500/750
—Clone Health: 1500 >>> 1350
—Mana: 0/120 >>> 0/110
—Health: 650 >>> 750
—Mana: 0/45 >>> 0/40
—Health: 500 >>> 450
—Armor & MR: 20 >>> 15
—Spell Damage: 300/400/500 >>> 325/425/525
—Spell Damage: 160/200/280 >>> 190/240/320
—Spell Disarm Duration: 2.5/3/3.5 >>> 2/2.5/3
—Health: 750 >>> 800
—Spell Damage: 700/850/1000 >>> 800/900/1000
—Spell Damage: 150/225/400 >>> 150/200/350
—Armor & MR: 35 >>> 45
—Spell AD%: 180/190/210% >>> 180%
—Spell Damage: 600/900/1350 >>> 700/900/1100
—Spell Damage: 200/300/450 >>> 225/325/500
—Spell Heal: 275/400/800 >>> 500/600/700
—Mana: 80/120 >>> 60/100
—REMOVED: No longer gains damage reduction during his spell
—Health: 1000 >>> 1100
—Spell Damage: 100/200/1000 >>> 100/200/600
—Spell AD%: 200% >>> 160%
—Spell True Damage: 75/100/400 >>> 75/125/400
—Mana: 50/125 >>> 75/150
—Spell Healing: 400/550/2000 >>> 350/450/1000
—Spell Damage: 225/375/1337 >>> 225/375/1000
—Spell Duration: 8 >>> 5
—Spell Max HP% Instant Heal: 20% >>> 50%
—Spell Max HP% Healing Over Time: 90/120/500% >>> 20/30/100%
—Stun Duration: 1.5/1.5/5 >>> 1.5/1.5/4
—Mana: 75/150 >>> 80/160
—Spell Attack Speed Bonus: 30/60/200% >>> 30/50/150%
—Spell Healing and Damage: 225/350/1250 >>> 250/400/1200
—REMOVED: No longer slow the enemy’s Attack Speed
—Health: 1400 >>> 1500
—Spell Damage: 375/500/2000 >>> 375/500/1500
—Spell Attacks Per Second: 5/7/15 >>> 5/7/12
—Mana: 25/50 >>> 0/40
—Ranged AD Bonus: 20/40/1000 >>> 25/50/1000
—Spell Damage: 500/800/8888 >>> 450/700/8888
—Spell Damage Per Laser: 275/375/1500 >>> 325/450/1500
—Mana: 0/70 >>> 0/75
—Mana: 100/200 >>> 80/200
—Glutton – Stats from units fed to Glutton are now based on the Class trait of the unit being fed. AD is no longer obtainable.
—Bodyguard = Armor
—Enchanter = Magic Resist
—Bruiser = Health
—Colossus = Health
—Protector = Health
—All others = AP
—Tie-breakers: Armor/MR > Health > AP
—Armor: 75/150/225/350 >>> 100/200/300/400
—Healing Per Second: 5% >>> 4% (10% >>> 6% at Chemtech 9)
—Base Attack Speed: 25/50/80% >>> 20/40/70
—–REMOVED: No longer grants Attack Speed
—–NEW: Now grants your team 30 AD & AP
—–Base Health: 1650 >>> 1900
—–Mana: 200/350 >>> 200/300
—Socialite 3 Omnivamp: 20% >>> 30%
—NEW: Now grants Bonus AD: 5/30/60
-Shifted the first Augment Armory from 2-1 to 3-1.
-Shifted the first Item Armory from 3-1 to 3-2.
-Fixed a bug where Hyper Roll was giving a minimum of 12 gold at the first shop instead of the intended minimum of 6.
-Fixed a bug where there were too many items in the loot orb and not enough bench spaces even though the bench is empty.
-Fixed a bug where Manazane was buffering mana and granting it immediately after mana lock for the first spell ended
-Manazane now only begins restoring Mana after the first spell’s mana lock ends
-No longer restores mana, even in the background, while in mana lock (previously, the mana would be buffered during mana lock and immediately granted once mana lock ended)
-Fixed a bug where Ghost Yuumis couldn’t cuddle (attach) to a friend.
-Fixed a bug where Burning effects (Sunfire Cape, Morellonomicon, etc.) could sometimes miss the last tick of damage”
A new ward skin is now on the PBE!
Assets for Duckbill and Piximander are now on the PBE!
- Duckbill likes to keep their hopes high. That’s why they invented the Hopecopter 3000!
- Honeybuzz Duckbill
- Ever the optimist, never a buzzkill.
- Delivery Rush Duckbill
- Pineapple belongs on pizza, no matter what Pizza Time Gloop has to say.
- Pajama Party Duckbill
- It’s their pajama party, and they’ll cry if they want to.
- Sugarcone Duckbill
- Sugarcone Duckbill is always sweet, even when they’re in a sour mood.
- Zaunite Duckbill
- Here to put a wrench in your plans.
- Piltover Duckbill
- Got a problem? Let Duckbill take a quack at it.
- Goodest Duckbill
- Saving the multiverse, one good deed at a time.
- Piximander’s beauty routine costs an arm and a leg. But don’t worry– they regenerate.
- Honeybuzz Piximander
- Buzzing with affection, stinging with rejection.
- Shimmering Piximander
- When you’re the last of your kind, you stop being kind.
- Loves long crawls in caves and edible flowers. Dislikes sinister plots and fake friends.
- Fruity Tooty Piximander
- Fruity, tooty, and just as snooty.
- Hextech Piximander
- The pursuit of knowledge demands you ax-o-lotl questions.
- Chemtech Piximander
- The only one who’s “endangered” here is you.
- Spotted Piximander
- What’s black, white, and stealing your carousel items?
Victorious Blitzcrank chroma assets added:
And that’s it for the 10/22 PBE Update!
If you’re interested in more PBE Articles, please check out the Preseason overview!
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