In this patch, Riot is introducing two big changes – one to the mages and one to the neutral objectives. They are altering the mana consumption of the mages, making for them harder to farm during the mid-game period. Also, they are increasing Baron’s health stats, as well as decreasing his damage output, making him more accessible to teams that are ahead in the game.
UPDATEDAQUA INTO WINE; AQ INTO WI: When you gain max mana from Tear of the Goddess’s passive, it preserves your percent current mana, rather than granting you the full max mana increase as a current mana increase. This applies to Manamune and Archangel’s Staff as well.
BASE DAMAGE400-550 (at minutes 20-40)⇒285-435 (at minutes 20-40)
BARON CORRUPTION30 (+5% total attack damage) every 0.5 seconds to the target with the lowest corruption stacks⇒120 + (30% total attack damage) every basic attack and spike attack, (these occur every 0.75 seconds). Baron corruption attack is also represented with different visual particles now to make the difference more clear. (Champions gain corruption by being hit by his attacks/spells).
Summoned Rift Herald
DAMAGE TO SELF ON TURRET CHARGE150 + 25% current health⇒25% current health
DAMAGE TO TURRET ON TURRET CHARGE150 + 25% current health⇒40% of current HP or 1500, whichever is greater.
EYE DAMAGE20% maximum health⇒40% maximum health
Unsealed Spellbook is now a completely different keystone.
NEW TAKE THIS!Swap one of your equipped summoner spells to a new, single-use summoner spell. After using the single-use summoner spell, your original summoner spell will swap back in.
FIRST SWAP AVAILABLE6 minutes
SWAP COOLDOWN 4 minutes, permanently reduced by 15 seconds each time you swap to a summoner spell you haven’t yet swapped to
STILL TICKINGYour original summoner spells continue cooling down in the background while swapped out
STORE COMES TO YOU You can now swap your summoner spells anywhere on the map as long as you’re out of combat
BUGFIX Closing the Unsealed Spellbook tab while dead no longer prevents you from re-opening it until respawn
BUGFIXChrysalis’s adaptive damage bonuses no longer revert to health when in combat with enemy champions
BUGFIXChrysalis’s tooltip now indicates the proper amount of adaptive stats granted once transformed
Fixed a bug where Katarina’s R – Death Lotus could not be cast if enemies in range could not be seen
Katarina can now correctly ping her R – Death Lotus if no valid targets are nearby
Azir is no longer missing VO lines for R – Emperor’s Divide
Manaflow Band can no longer be triggered by certain items
Casting summoner spell Exhaust now correctly puts the caster in combat
Fixed a bug where the bonus attack damage did not count towards Zed’s bonus attack damage scaling on Q – Razor Shuriken
Fixed a bug where Varus’s W – Blighted Quiver‘s basic attack played the base skin’s sound effects instead of those for whatever skin was in use
Muramana and Seraph’s Embrace now correctly grant gold when sold
Shockblade Zed Ruby Chroma no longer steals particles from Championship Zed if both skins are present in the same game
Forecast Janna’s umbrella no longer gets burnt before the lightning strikes her during her joke animation
Dragonblade Riven’s E – Valor trail is no longer invisible on lower graphics settings
Death Blossom Kha’Zix’s wings from E – Evolved Leap no longer lose textures and transparency when recalling
El Macho Mundo’s W – Burning Agony particles are no longer base and have been restored to orange fists
Pool Party Rek’Sai’s tunnels now properly use the correct textures and base tunnels can no longer be seen through the deflated tunnels
VFX have been restored for Zilean’s Q – Time Bomb’s expiration
Unique SFX for W – Blighted Quiver have been restored for Varus and all skins.
Birdio is no longer incorrectly listed as a Mythic skin
VO lines have been added to Azir’s R – Emperor’s Divide that are now consistent on all skins and base
Championship Thresh’s R – The Box VFX are no longer misplaced if the ability is cast while moving
Captain Fortune’s shoulders no longer clip through her coat during her recall animation
Glaive Warrior Pantheon’s cape now moves more naturally during all of his animations
Malzahar’s Q – Call of the Void VFX no longer flicker
Shyvana Bot no longer becomes dormant while in Dragon form
Rammus Bot no longer becomes dormant while in Q – Power Ball
Fixed a bug where Teemo’s R – Noxious Trap mushrooms and Jhin’s E – Captive Audience would trigger repeatedly against intro bots