We’ve made it through the storm and landed on the last patch of the year! Get your reading glasses and Santa hats on, because we’ve got a substantial list of changes from smoothing out the new landscape.
And keep them on, because we’ll also be following up on balance outliers with an end-of-year “10.25b” mid-patch update to tie up all the loose ends before we ring in the holidays.
Past champs and items, we’re rolling out updates to Ranked initial placements and decay, bringing back Nexus Blitz with its own set of improvements, and riding Rell in, iron horse and all.
And that’s it! So from all of us: stay safe, stay cozy, and we’ll see you in the new year. It’s going to be a good one.
Take this portal if you’re looking for TFT’s patch notes!

Mid-Patch Updates
12/15/2020 “10.25b” Balance Changes and Bugfixes
As promised, we’re doing one last round of balance changes to ensure the game is in a good state before the winter break. Again, happy holidays and we’ll see you back in January!
Akali
Akali was a big winner in preseason in that her win rate climbed considerably from awful to okay for most players. We’ve been hoping that we wouldn’t need to nerf her until pro play started, but unfortunately, she’s breaking ban rate limits in Elite play. Decreasing her prolonged combat damage as a result.
PASSIVE – ASSASSIN’S MARK MOVE SPEED 40/50/60/70% ⇒ 30/40/50/60%
PASSIVE – ASSASSIN’S MARK DAMAGE 39-180 (+60% bonus AD) (+50% AP) ⇒ 29-170 (+60% bonus AD) (+40% AP)
Anivia
E – FROSTBITE BASE DAMAGE 60/90/120/150/180 ⇒ 50/80/110/140/170
E – FROSTBITE COST 40 mana ⇒ 50 mana
Galio
W – SHIELD OF DURAND COOLDOWN 16/15/14/13/12 seconds ⇒ 18/17.5/17/16.5/16 seconds
Gangplank
BASE AD GROWTH 3 ⇒ 4
Kayn
BASE ARMOR 35 ⇒ 38
Q – REAPING SLASH BASE DAMAGE 65/85/105/125/145 ⇒ 75/95/115/135/155
Malphite
BASE MAGIC RESIST 32.1 ⇒ 28
Miss Fortune
W – STRUT BUGFIX Fixed a bug where Strut’s attack speed would not increase with rank
GUN GODDESS MISS FORTUNE BUGFIX Gun Goddess Miss Fortune’s guns and Q/E/R VFX are no longer missing before a form is selected
Olaf
Q – UNDERTOW SLOW 29/33/37/41/45% ⇒ 25/30/35/40/45%
W – VICIOUS STRIKES ATTACK SPEED 55/65/75/85/95% ⇒ 50/60/70/80/90%
Rell
E – ATTRACT AND REPEL QOL CHANGE Rell’s E would incorrectly prioritize targeting Rell, rather than snapping, when used with other abilities. We’re changing it so she can’t target herself with E within three seconds of taking damage from a champion, casting another ability, or basic attacking another champion to avoid this problem.
The Collector
BUGFIX Fixed a bug that caused The Collector to pierce through champion death passives
Ironspike Whip
SLOT SWAP BUGFIX Fixed a bug where Ironspike Whip’s (and the items it builds into) cooldown would reduce to 0 when moving slots in the item inventory
Sunfire Aegis
While relatively balanced, Sunfire Aegis continues to dominate tank Mythic choices. We’re giving the other items more of a chance to be explored.
IMMOLATE RAMPING DAMAGE 12% per second up to 72% ⇒ 10% per second, up to 60%
As promised, we’re doing one last round of balance changes to ensure the game is in a good state before the winter break. Again, happy holidays and we’ll see you back in January!

Akali was a big winner in preseason in that her win rate climbed considerably from awful to okay for most players. We’ve been hoping that we wouldn’t need to nerf her until pro play started, but unfortunately, she’s breaking ban rate limits in Elite play. Decreasing her prolonged combat damage as a result.











While relatively balanced, Sunfire Aegis continues to dominate tank Mythic choices. We’re giving the other items more of a chance to be explored.