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Riot Games showed the gameplay of the new Arena mode in League of Legends

Riot Games showed the gameplay of the new Arena mode in League of Legends

NBA star Nikola Jokic admits he plays League of Legends

NBA star Nikola Jokic admits he plays League of Legends

New Game Mode –  2 v 2 v 2 v 2 league of legends

New Game Mode – 2 v 2 v 2 v 2 league of legends

New Buffs Coming Soon -Targeting: Jungle Tanks and Azir | Veigar changes 5.4 included too

New Buffs Coming Soon -Targeting: Jungle Tanks and Azir | Veigar changes 5.4 included too

“Wonder Above” story for the newest upcoming champion from Riot

“Wonder Above” story for the newest upcoming champion from Riot

INSTANT INITIATION ! Give your Annie a bear hug and support your team to victory.

INSTANT INITIATION ! Give your Annie a bear hug and support your team to victory.

Introducing Zed, The Master of Shadows

Introducing Zed, The Master of Shadows

Introducing Zed, The Master of Shadows

Introducing Zed, The Master of Shadows

It’s Tuesday so, here comes the new weekly champion rotation. CHECK, CHECK, CHECK !

It’s Tuesday so, here comes the new weekly champion rotation. CHECK, CHECK, CHECK !

It’s Tuesday so, here comes the new weekly champion rotation. CHECK, CHECK, CHECK !

It’s Tuesday so, here comes the new weekly champion rotation. CHECK, CHECK, CHECK !

Notes for Patch 8.7 on the Live Servers

Patch Notes 8.7

The long awaited rework of one of the oldest League of Legends champions, Irelia, hits the live servers. While the original post jokingly suggests this is a nerf to her, we all well know how League’s reworks turn out (I’m looking at you Swain).

Another big change coming to this patch is the nerf of Ninja Tabi, the current most favorite pair of boots of the ADC. The 10 points of armor reduction, which until now was the biggest counter to lethality items, will welcome the assassins back into the meta. To make it even worse for the squishy champions, some of the assassins (including Nocturne, Zed, Kayn) gained an increased damage in their kit.

Finally, this patch introduced changes to most jungle champions, which will result in some shift in the current meta.

You can see all the changes in detail below.

Patch Highlights Video

Champion Changes

Irelia

Irelia’s rework is hitting the live server.

You can find more information about her skillset, her visual update as well as her new lore in the following links:


Gragas

     Q – Barrel Roll

DAMAGE RATIO 0.6 ability power 0.7 ability power

     W – Drunken Rage

RATIO 0.3 ability power 0.5 ability power

(new) FEEL NO PAIN Drunken Rage grants Gragas additional damage reduction equal to 4% per 100 ability power


 

Elise

  Q – Venomous Bite

BASE DAMAGE 60/100/140/180/220 70/110/150/190/230

  E – Cocoon

COOLDOWN 14/13/12/11/10 seconds 12/11.5/11/10.5/10 seconds

 

Hecarim

  W – Spirit of Dread

HEAL 20% of damage taken by enemies 30% of damage taken by enemies

 

Ivern

  Q – Rootcaller

BUGFIX Dashing over walls to jungle monsters now works more consistently

  W – Brushmaker

CAST RANGE: 800 ⇒ 1000

  R – Daisy!

DAISY! NOT DAISY: Daisy more aggressively acquires enemies to attack
FLOWER POWER: Daisy’s AoE damage reduction now also protects her from epic monsters

 

Karthus

Q – Lay Waste

BASE DAMAGE 40/60/80/100/120 50/70/90/110/130

 

Kayn

    Passive – The Darkin Scythe

HEAD START: Increased the amount of points gained from interacting with enemy champions pre-10 minutes
IN THE PAST NOW: Decreased the amount of points gained from interacting with enemy champions post-15 minutes

    Q – Reaping Slash

ONE TWO SLASH: Other abilities can now be queued up while casting Q

 

Lux

    R – Final Spark

COOLDOWN REFUND ON KILL: 10/30/50% 30/40/50%
THE SPARK THAT LIGHTS THE FIRE: Cooldown refund is granted if one or more enemy champions die to Final Spark die within 1.75 seconds of being hit by Final Spark

 

Malphite

Base Stats

ATTACK DAMAGE GROWTH 3.375 4

    E – Ground Slam

RATIO 0.20 ability power 0.60 ability power

    R – Unstoppable Force

COOLDOWN 130/115/100 130/105/80

 

Nocturne

    Q – Duskbringer

BONUS ATTACK DAMAGE ON TRAIL: 15/25/35/45/55 20/30/40/50/60

 

Olaf

    R – Ragnarok

HASTE TOWARDS ENEMY CHAMPIONS 50/60/70% 20/45/70%

 

Quinn

    R – Behind Enemy Lines/Skystrike

BUGFIX Fixed a bug where Quinn’s R – Skystrike would fail to activate when cast after respawning
BUGFIX Fixed a bug where Quinn’s R – Behind Enemy Lines could not be cast until she
respawned or returned to the summoning platform if she got interrupted during her E – Vault dash
BUGFIX Fixed a bug where Quinn’s Q – Blinding Assault would visually pass through targets if cast during R – Behind Enemy Lines

 

Rengar

Base Stats

BASE ATTACK DAMAGE 65 68
DISTRACTED CAT Fixed a number of cases where Rengar would stop attacking and stand still after using Q on an enemy champion

 

Rumble

    Q – Flamespitter

BASE DAMAGE 135/180/225/270/315 175/210/245/280/315
DAMAGE TO MINIONS 75% 60/65/70/75/80%

 

Sejuani

Base stats

HEALTH GROWTH 95 88

    E – Permafrost

STUN DURATION 1/1.25/1.5/1.75/2 seconds 1/1.1/1.2/1.3/1.4 seconds

 

Shaco

    Q – Deceive

BE SNEAKIER Shaco’s next basic attack within 2.5 seconds 0.25 seconds of exiting invisibility deals bonus damage and reduces Deceive’s cooldown (cooldown reduction on proc still 2.5 seconds)
EMPOWERED ATTACK RATIO 0.7 bonus attack damage 0.4 bonus attack damage

 

Swain

    Passive – Ravenous Flock

THE FLOCK GATHERS Ravenous Flock’s icon can now be pinged to show allies the remaining cooldown on the pull

    Q – Death’s Hand

COOLDOWN 5.5/4.75/4/3.25/2.5 seconds 7.5/6.25/5/3.75/2.5 seconds
BASE DAMAGE 65/85/105/125/145 55/75/95/115/135

 

Warwick

    Q – Jaws of the Beast

BUGFIX Fixed a bug where sometimes Warwick’s Q would deal damage twice

 

Zed

    Q – Razor Shuriken

DAMAGE TO UNITS BEYOND FIRST 50% 60%

 

Items

Guinsoo’s Rageblade

COST 3000 gold 3300 gold

 

Locket of the Iron Solari

BASE SHIELD 38 30
SHIELD PER TARGET’S LEVEL 22 15
BONUS HEALTH RATIO 2-36% (at levels 1-18) 20%
MULTIPLE SHIELD REDUCTION AMOUNT 50% 75%
MULTIPLE SHIELD REDUCTION DURATION 8 seconds 20 seconds

 

Ninja Tabi

ARMOR 30 20
BASIC ATTACK DAMAGE REDUCTION 10% 12%

 

Relic Shield Line

    Relic Shield

GOLD PER 10: 2 1

    Targon’s Brace

GOLD PER 10: 4 1

    Remnant of the Aspect

GOLD PER 10: 4 1

 

Runes

Resolve Tree

RESOLVE PRIMARY: 65 health 15-135 (at levels 1-18)
INSPIRATION + RESOLVE: 140 health 35-300 health (at levels 1-18)

 

Manaflow Band

PRACTICE MAKES PERFECT: Hitting enemy champions with a spell grants 25 maximum mana, up to 250 mana
COOLDOWN: 15 seconds
MASTER: Upon earning 250 mana, Manaflow Band restores 1% of your missing mana every 5 seconds

 

Presence of Mind

THE ULTIMATE MANA REFUND: Enemy champion takedowns restore 20% of your maximum mana and refund 10% of your ultimate’s cooldown

 

Legend: Tenacity

TENACITY:5% + 1.5% per stack 5% + 2.5% per stack
MAX TENACITY:20% at 10 stacks 30% at 10 stacks

 

Cut Down

DAMAGE MULTIPLIER: 4-10% (at 150-2000 max health difference) 4-12% (at 150-2000 max health difference)

 

Zombie Ward

ZOMBIE WARD DURATION: 60-180 seconds (at levels 1-18) 30 seconds at levels 1-4; 36-120 seconds at levels 5-18

 

Approach Velocity

MOVEMENT SPEED: 10% 15%

 

Absolute Focus

BUGFIX Now lists how much it gives in the description at level 1.

 


 

Minions

Melee Minions

BASE GOLD 20 21
GOLD GROWTH EVERY 3 WAVES 0.125 0

Caster Minions

BASE GOLD 17 14
GOLD GROWTH EVERY 3 WAVES 0.125 0

Siege Minions

BASE GOLD 45 60
GOLD GROWTH EVERY 3 WAVES 0.35 3
BASE HEALTH 828 900
HEALTH GROWTH EVERY 3 WAVES 23, increased to 32 for waves 16 onward 50, increased to 60 for waves 16 onward

Super Minions

Keeping super minion gold equal to siege minions.

BASE GOLD45 60
GOLD GROWTH PER 90 SECONDS 0.35 3

Voice Chat

Beep boop: Audio notifications for when a player joins your party and voice chat now work more consistently across the client
Boop beep: Audio notifications now play when a party member reconnects to voice
Conscious uncoupling:In settings, you can now separate the in-game voice control panel from the scoreboard
Mute after 10 If you’re away from the client, (that’s 10 minutes without touching anything), your mic will auto-mute. Your mic sparks back up once you’re back.

 


 

Bugfixes

  • Fixed a bug where Circlet of the Iron Solari (Ornn’s Locket of the Iron Solari upgrade) would not grant shields to units affected by a recent cast of Locket or Circlet of the Iron Solari
  • Birdio no longer has redundant white trail VFX after using E- Justice Punch
  • Birdio’s Q – Winds of War fade out VFX are no longer misplaced when ability is cast from lower to higher elevation change
  • Cassiopeia now correctly plays the on-hit VFX for her basic attacks
  • Blood Lord Vladimir’s idle blood orb VFX have been restored
  • Night Hunter Rengar’s player screen once again has a blue overlay when R – Thrill of the Hunt is active
  • SKT Nami’s recall signature has been restored
  • Star Guardian Ahri’s base joke no longer plays if there’s an enemy Ahri on the opposite team
  • DJ Sona’s Concussive form VO lines are no longer cut off when played
  • Pizza Delivery Sivir’s auto attack projectile is no longer misaligned
  • Sweetheart Rakan and base Rakan’s R – Grand Entrance has been optimized, which will eliminated reported frame drops
  • The chain anchors in Hextech Alistar’s recall animation no longer change positions if Passive – Triumphant Roar is triggered while recalling
  • Lunar Empress Lux once again has her light VFX on death
  • When in a mirror match, the opposing Singed no longer steals Beekeeper Singed’s E – Fling VFX
  • Battlecast Prime Cho’Gath’s maw is no longer rigged improperly when using his emotes
  • Bard no longer T-poses when laughing
  • Snow Day Bard and Elderwood Bard no longer use base VFX when placing W – Caretaker’s Shrine
  • Bard and Bard Bard are no longer missing approach lines when clicking on E – Magical Journey to enter the portal
  • Sir Kled’s weapon textures are no longer misaligned on his blade
  • Radiant Wukong’s homeguard animation has been restored
  • Snow Day Graves’ W – Smoke Screen on-ground indicator now properly renders over elevation change
  • Riot Graves’ visor is now fully opaque
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